Main Menu
· Home

Contents
· Forums
· Our Reviews
· Search
· Web Links
· Privacy Policy


Hosted Sites
· Gary's Saddle Racing
· Legends of Boxing
· Decisive Action Sports
· Downey Games
Online
There are 134 unregistered users and 0 registered users on-line.

You can log-in or register for a user account here.

Other Stories
· 2017 Game Winning Drive College Football Available (Dec 13, 2017)
· 2017 Ultra Quick College Football Available (Dec 12, 2017)
· 2017 College Football Universe Available for Final Score (Dec 12, 2017)
· 2017 Thanksgiving Sale Extended 24 hours (Nov 25, 2017)
· 2017 Thanksgiving Sale at Downey Games (Nov 21, 2017)
· History of Women's World Cup Soccer Released (Nov 04, 2017)
· 2016-17 Universe Released for Downey's Final Score Soccer (Nov 03, 2017)
· Momentum Football 1968 Season Available (Oct 29, 2017)
· 2013 and 2017 President's Cup for POTG Golf Available (Oct 08, 2017)
· 2017 MLB Available for UQ Baseball (Oct 02, 2017)
tabletop-sports.com Forum Index

Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Author Message
DavePOffline
Post subject: GOAL! Football 1972 Packers replay  PostPosted: Dec 05, 2012 - 11:00 AM



Joined: Aug 06, 2009
Posts: 492

Status: Offline
I recently completed a '72 Packers replay, my first foray into GOAL! football, and was pleasantly surprised by both the playability of GOAL! and the final stats. I used a combination of 1-32 random number sheets (printed out from random. org) and the FACs. I tried using the FACs for the 1-32 rolls, but found myself getting confused about which FAC I should be reading from. Once you get used to the them, you can really zip along with the random number sheets.

This Packers team was a good test for the game engine because they were pretty one-dimensional--they won on their running game, their defense and an occasional big special teams play. They basically had no passing game (Scott Hunter, who in retrospect looks pretty good compared to the other QBs the Packers employed in the 1970s). I got the sense while playing through the season that I was getting good numbers, and this was confirmed when I tallied up the score sheets at the end. Smart guy, that Dr. Steele.


Last edited by DaveP on Dec 10, 2012 - 09:21 AM; edited 1 time in total
 
 View user's profile Send private message  
Reply with quote Back to top
Downey GamesOffline
Post subject: RE: GOAL! Football 1972 Packers replay  PostPosted: Dec 07, 2012 - 11:51 AM
Site Admin


Joined: May 05, 2012
Posts: 1002

Status: Offline
This is nice to hear. I would love to see some of your stats some time.

I think that the people that actually play the game come away feeling the same way. The game has some nice features that are not present in other games.

As far as the FACs go, I think you can use any number at the bottom. It has been a while since I have played it. But, I believe that they are all 1-36 numbers.

I know the rules mention specific ones to use. But I think that was just to clarify things.

~T
 
 View user's profile Send private message  
Reply with quote Back to top
DavePOffline
Post subject: RE: GOAL! Football 1972 Packers replay  PostPosted: Dec 07, 2012 - 02:35 PM



Joined: Aug 06, 2009
Posts: 492

Status: Offline
Meant to post some stats after the original post, but got sidetracked. I do have a spreadsheet with some interesting stuff, so will try to get them posted here this weekend.
 
 View user's profile Send private message  
Reply with quote Back to top
DavePOffline
Post subject:   PostPosted: Dec 08, 2012 - 03:25 PM



Joined: Aug 06, 2009
Posts: 492

Status: Offline
Hereís a rundown of my 1972 Packers replay using GOAL! football. Actual numbers are in parens. I chose the runners, but used the fatigue rules to limit the carries. I let the system choose the receivers.

--------

Record: 10-3-1 (10-4)

Lost to the Bears twice and the Saints (ouch). 23-23 tie with the Vikings. Actual, they lost to the Raiders (Tatumís 104-yard fumble/lateral return), Vikings, Redskins and Falcons.


Points scored: 282/20.1 per game (304/21.7/pg)

Points allowed: 182/13 per game (226/16.1 pg)


----------

Scott Hunter, qb


95/196 passing, 48.4% (86/199, 43.2%)

TDs: 4 (6)
INTs: 7 (9)
Sacks: 11 (13)
Long pass : 46 (49)


---


John Brockington, fb

301/1082 yards, 3.6 per carry (274/1027, 3.7 per carry)

Rushing TDs: 12 (8)
Fumbles lost: 9 (4 total) (on the high side, but guessing it's an outlier because overall the fumble numbers looked ok)
Long: 30 (38)


----

MacArthur Lane, rb

186/951 yards, 5.1 per carry (177/821, 4.6 per carry)

Rushing TDs: 3 (3)
Fumble lost: 3 (6 total)
Long: 28 (41)


If Iím reading my notes right, as a team the Packers lost 13 fumbles (I didn't track total fumbles). Actual, they had 22 total fumbles, recovered by either team. The actual stats I have don't break down the fumbles any further, but from 2000 to 2009, 55% of fumbles on run plays were lost. For 22 fumbles, that number would be around 12, so I think the replay result is pretty good.
----


Chestor Marcol, kicker


35 of 44 field goals, 79.5% (33/48, 68.8%)

130 points scored (128)



More later...
 
 View user's profile Send private message  
Reply with quote Back to top
DavePOffline
Post subject:   PostPosted: Dec 09, 2012 - 12:23 PM



Joined: Aug 06, 2009
Posts: 492

Status: Offline
Here's some receiving stats for the replay, actual numbers in parens. As I mentioned, I used the game system to choose the receivers. The top five receivers were all within four catches of their actual totals.

---------


MacArthur Lane:


29 catches, 214 yards (26/285)

7.4 yds/catch (11.0)

--------

John Brockington:

22 catches, 242 yards (19/243)

11.0 yds/catch (12.8)

--------

Carroll Dale:

16 catches, 252 yards (16/317)

15.75 yds/catch (19.8)

-----------

Leland Glass:

19 catches/323 yards (15/261)

17.0 yds/catch (17.4)

------------

Jon Staggers:

9 catches, 114 yards (8/123)

12.6 yds/catch (15.4)

---------------
 
 View user's profile Send private message  
Reply with quote Back to top
DavePOffline
Post subject:   PostPosted: Dec 09, 2012 - 01:15 PM



Joined: Aug 06, 2009
Posts: 492

Status: Offline
Just a few odds and ends....

----------

The Packers had 10 interceptions, 17 actual.

Ken Ellis: 4 (4)
Willie Buchanon: 3 (4)
Jim Hill: 1 (4)
Al Mathews: 1 (2)
Dave Robinson: 1 (2)
Jim Carter: 0 (1)


I think in general my play-calling was somewhat on the conservative side, which was probably why both the interception totals and yds/catch for the receivers were a bit low. Hard to get out of the dink-and-dunk mode sometimes.

---------------

I didn't track punt or kick return averages. Ken Ellis and Jon Staggers each had one punt return TD, same as the actual.

Ike Thomas had a 99-yard kickoff return for a TD. Actual, he had an 89-yard return that didn't go for a TD, poor guy.

----------

GOAL! is really a nifty game. Simple to play, generates good stats and most of all is fun. I picked up the 2012 Bowl Games set, so that should be next up. Will post some results once the teams take the field.

-------
 
 View user's profile Send private message  
Reply with quote Back to top
fuzzy52Offline
Post subject: Packers 1972 replay with Goal!  PostPosted: Dec 09, 2012 - 07:43 PM



Joined: Jun 11, 2010
Posts: 26

Status: Offline
Hi Dave, i agree Goal! is a Blast to play, i use the facs and just use the colors or mix them up, eg- 1st qtr i use the yellow 2nd qtr purple etc, or i mix them up. Fuzzy
 
 View user's profile Send private message  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT - 6 Hours
Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © 2003-2007 The PNphpBB Group
Credits
All logos and trademarks in this site are property of their respective owner. The comments are property of their posters, all the rest (c) 1998-2012 by Jeff Downey and Tabletop-sports.com
theme © by narodniki.com